Update on Demo 3.0!


I'm not dead! I'm still working away on MOTORFISH to make sure this next demo is much bigger than the last two.

One thing I'm making sure of is to replace all of the temporary dev art. What this means is things like the healthbar now have actual sprites instead of being just a white, unreadable number. This also applies for the buttons on title screen.


Wow! So healthy! It's animated, too.

A lot of stuff has been happening internally, too. I've been working on making sure the file size stays down throughout development, and that the game runs as smooth as butter.  Any lag you might have seen in the last version will be completely gone! (hopefully)

If you have any ideas for enemies, mechanics, or just things to add in general, please let me know! It can be hard to figure out the next step at times, and having community suggestions can help a lot. Feedback is also always welcome.


That's all I can say for now, though. The new demo will come out...

...when it's done!

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